Sunday, March 7, 2010

Robo Roy

Robo Roy
EGD215 - Introduction to 3D modeling: Assignment four.
Fall 2008 – First Semester, sophomore year

For our final projects, we were to create something using everything we learned during the semester. It had to be animated at 30 frames per second and play for at least 15 seconds. It also had to be textured with a diffuse, normal, and secular with all textures not going above 1024x1024. The only difference between this and the other projects was that we actually had to render our animation, and then go into Adobe After Effects to create a QuickTime Movie. Since I’m a really stupid person and didn’t manage my time in a wise way, my project was animated in less than 4 hours the night before it was due (That night I could sense Walt Disney’s ghost trying to kick me in the nuts for that). I was reminded that again when I showed it to the class and my teacher said in a confused tone “It doesn’t make sense.” It makes me cringe that I actually have to explain what he’s trying to do (and cringe every time I watch it), since all animations should clearly tell the viewer what’s going on. Basically, the robot wakes up noticing that his leg is no longer attached to his body, however he can’t reach it. He then pounds his fist on the ground in anger and gives up. I could already understand what was going on when working on the project because I could view it from all angles in Maya, but the poor camera placement screwed it up for the rendered scene.

The only difference between this video and the one i submitted is that this one has a bigger resolution and was rendered using mental ray.

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